Research Fellow
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JSPSApr 2020 - present
Research in active vision for embodied agents.
Research Assistant
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AISTJun 2018 - Mar 2020
- Research in Visual SLAM, Deep Learning, and Reinforcement Learning under the supervision of PhD. Ken Sakurada.
- Trained and benchmarked active vision agents for robust visual SLAM.
Teaching Assistant
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NVIDIAOct 2016 - Mar 2020
- Assisted in more than 8 workshops in Tokyo relating to deep learning and CUDA GTC Japan DLI.
- Translated labs to be used for tutorial of Digits framework.
- Became a certified CUDA developer.
iOS Engineer
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GraffityAug 2017 - Jun 2018
- Developed an iOS appliacation called “Graffity” which lets users create and share AR experiences. The app made top 15 on the Apple App Store and was reviewed on famous news outlets:
- One of my main responsibilities were to design and impliment AR UI/UX for the camera using ARKit and Vision frameworks.
- Executed rapid hypothesis testing for market research with heavy emphasis on 0 to 1 development.
- Researched and implemented techniques for fast and robust re-localization for seamless user experience.
Computer Vision Intern
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IntelFeb 2017 - Aug 2017
- Developed object tracking application using Intel’s Computer Vision SDK.
- Developed and documented clasic object and face detection algorithms using C++ to be included in the SDK.
- Published documentation for Japanese clients and users for the SDK.
- Was part of the Brain Portal (Dept. of Media Technology Laboratory) team which specializes in supporting hardware startups around the world.
- My responsibilities were to develop software to gather and analyze possible clients and manufacturers by automating the search process using web crawlers.
- Utilized Python for data mining and analysis, and developed pipelines for Google Sheets API.
UI/UX Intern
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ABEJAJul 2016 - Sep 2016
- My main responsibilities were to design client application aimed at fashion retail shops to visualize sales and to develop a protoype using Vue.js framework.